Une partis de ce qu'a montrer Geohot, à étais déjà fait par le passer concernant le HV call...
Oui je fais du barratin mais bien sur... surtout pas envie d'argumenter avec un gars qui se prend pour chez pas qui, tout en sachant que lui demande de l'aide pour installer un simple yellowdog... tandis que 1ans avant, j'explique moi même comment le faire correctement fonctionner sur la PS3..
Bref j'ai pas de leçon à recevoir de se genre de personne
Sur ce
+LV1_CALL(map_htab, 1, 1, 122 )
+LV1_CALL(unmap_htab, 1, 0, 123 )
+LV1_CALL(get_version_info, 0, 1, 127 )
+LV1_CALL(insert_htab_entry, 6, 3, 158 )
+LV1_CALL(read_virtual_uart, 3, 1, 162 )
+LV1_CALL(write_virtual_uart, 3, 1, 163 )
+LV1_CALL(set_virtual_uart_param, 3, 0, 164 )
+LV1_CALL(get_virtual_uart_param, 2, 1, 165 )
+LV1_CALL(configure_virtual_uart_irq, 1, 1, 166 )
+LV1_CALL(open_device, 3, 0, 170 )
+LV1_CALL(close_device, 2, 0, 171 )
+LV1_CALL(map_device_mmio_region, 5, 1, 172 )
+LV1_CALL(unmap_device_mmio_region, 3, 0, 173 )
+LV1_CALL(allocate_device_dma_region, 5, 1, 174 )
+LV1_CALL(free_device_dma_region, 3, 0, 175 )
+LV1_CALL(map_device_dma_region, 6, 0, 176 )
+LV1_CALL(unmap_device_dma_region, 4, 0, 177 )
+LV1_CALL(net_add_multicast_address, 4, 0, 185 )
+LV1_CALL(net_remove_multicast_address, 4, 0, 186 )
+LV1_CALL(net_start_tx_dma, 4, 0, 187 )
+LV1_CALL(net_stop_tx_dma, 3, 0, 188 )
+LV1_CALL(net_start_rx_dma, 4, 0, 189 )
+LV1_CALL(net_stop_rx_dma, 3, 0, 190 )
+LV1_CALL(net_set_interrupt_status_indicator, 4, 0, 191 )
+LV1_CALL(net_set_interrupt_mask, 4, 0, 193 )
+LV1_CALL(net_control, 6, 2, 194 )
+LV1_CALL(connect_interrupt_event_receive_port, 4, 0, 197 )
+LV1_CALL(disconnect_interrupt_event_receive_port, 4, 0, 198 )
+LV1_CALL(get_spe_all_interrupt_statuses, 1, 1, 199 )
+LV1_CALL(deconfigure_virtual_uart_irq, 0, 0, 202 )
+LV1_CALL(enable_logical_spe, 2, 0, 207 )
+LV1_CALL(gpu_open, 1, 0, 210 )
+LV1_CALL(gpu_close, 0, 0, 211 )
+LV1_CALL(gpu_device_map, 1, 2, 212 )
+LV1_CALL(gpu_device_unmap, 1, 0, 213 )
+LV1_CALL(gpu_memory_allocate, 5, 2, 214 )
+LV1_CALL(gpu_memory_free, 1, 0, 216 )
+LV1_CALL(gpu_context_allocate, 2, 5, 217 )
+LV1_CALL(gpu_context_free, 1, 0, 218 )
+LV1_CALL(gpu_context_iomap, 5, 0, 221 )
+LV1_CALL(gpu_context_attribute, 6, 0, 225 )
+LV1_CALL(gpu_context_intr, 1, 1, 227 )
+LV1_CALL(gpu_attribute, 5, 0, 228 )
+LV1_CALL(get_rtc, 0, 2, 232 )