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[MAJ] Savegame Manager GX Rev126

Re: [MAJ] Savegame Manager GX Rev118

Message non lupar MAtt22 » 10 Jan 2012, 19:04

Mise a jour:

Log message R118:
* Removed buggy focus system completely (it was never working correct)
* Added support to control screen pointer with gc pad, nunchuk or classic
controller. you are always able to control as long as the corresponding wii
control does not point to the screen (e.g. wiimote 1 not pointing to screen ->
gcpad/nunchuk/classic controller 1 can control pointer 1). A speed factor is
added to the gui option (thx dimok)
* Added Numpad text theme and is applied with keyboard theme entries
* Added flush of homebrew memory before launching app_booter
iPhone 6S 16Go OR iOS: 13.2.3
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Re: [MAJ] Savegame Manager GX Rev119

Message non lupar MAtt22 » 20 Jan 2012, 18:50

Mise a jour


Log message
R119:

* Added Class Nand and Class Tools
* Reworked lot of fonctions to use those new classes
* Reworked old mii_installer fonction as a new class Mii
* Fixed Random freeze while browsing save on wiisave.com
* Fixed browser's freeze if no mii or savegame are installed in the nand
* Lot of sources changes, clean and sort
* Added a Mii::FixDB() fonction on startup (fix Facelib file and miichannel's
datas):
1) On Real Nand:
* If Facelib datas are corrupted, the app will fix the file, but
all miis will be loses
* If the MiiChannel's datas are set to ask to begin with create
a mii, the app will fix datas to avoid this problem. You can now install Miis
from my app before use the MiiChannel and never have to create a new Mii
manually.
2) On Emulated Nand (uneek):
* If Facelib are not installed, the app will install this one.
You can now manage Miis without a MiiChannel installed. Nice for games like
Mario Kart...
* If the MiiChannel is installed and datas are not installed or
with bad set, the app will create and fix datas.
3) The app need a mii_db.bin file to fix FaceLib, there are 2 ways:
* If your wii is not connected to internet, download on google
site and copy the file in your config folder (http://savegame-manager-
gx.googlecode.com/files/mii_db.bin)
* If your wii is connected to internet, the mii_db.bin file is
not found on storage device and the app is set to auto_connect, the app will
download the file.
iPhone 6S 16Go OR iOS: 13.2.3
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Re: [MAJ] Savegame Manager GX Rev120

Message non lupar MAtt22 » 08 Fév 2012, 11:20

Mise a jour:

Log message
R120:

* Changed the Taskbar layout
* Added USB HDD multipartition support
* Fixed Mii::Fix_DB() problem if the 3ds transfert fonction is enabled
* Added a prompt to enable the 3DS transfert while Mii::Fix_DB()
* Fixed bug in aiff sound playback (thx dimok)
* Moved Mem2_Init() after video init
* Changed NEEK running detection

Branches:
* Added libuneekfs 1.0.6 (thx odbc)
iPhone 6S 16Go OR iOS: 13.2.3
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Re: [MAJ] Savegame Manager GX Rev121

Message non lupar dav1102 » 21 Fév 2012, 19:21

misa a jour

Changelog r121:

* Added Emulated Nand Browser. Only if the app is running under Real Nand. You can set your emulated
nand path in the "custom path settings menu" and enabled/disabled the browser in the "features
settings menu". At this stage, you can only browse your files, and not manage...

* Fixed problem to extract big files
* Fixed HomebrewBrowser problem if meta.xml had no tag, or if tag is empty
* Changed a bit the StartUp process
* Changed NEEK running detection to v4
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Re: [MAJ] Savegame Manager GX Rev120

Message non lupar MAtt22 » 21 Fév 2012, 21:22

Merci David, je Up :cool:
iPhone 6S 16Go OR iOS: 13.2.3
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Re: [MAJ] Savegame Manager GX Rev122

Message non lupar MAtt22 » 24 Fév 2012, 15:27

Mise a jour Rev122:

ChangLog:
* Fixed some navigation problems in manage windows ( Issue 154 )
* Fixed usb multipartition problem ( Issue 155 )
* Added USB Multipartition support in SelectBrowser
* Added ScrollWide effect to GuiText
* Added a warning message in manage window if the save you want to manage is not
installed in the Wii
* Fixed a problem with EmuNand list count
* Changed filebrowser to don't detect saves installed on EmuNand as extracted
saves

Forwarder:
* Speed up the process


Ainsi qu'une mise a jour des deux Chaines ForWarder qui passe en v8
iPhone 6S 16Go OR iOS: 13.2.3
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Re: [MAJ] Savegame Manager GX Rev123

Message non lupar MAtt22 » 09 Mar 2012, 11:47

Mise a jour Rev123 :wink:
iPhone 6S 16Go OR iOS: 13.2.3
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Re: [MAJ] Savegame Manager GX Rev124

Message non lupar MAtt22 » 28 Mar 2012, 22:35

Mise a jour Rev124 avec sont lots de nouveauté :wink:
iPhone 6S 16Go OR iOS: 13.2.3
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Re: [MAJ] Savegame Manager GX Rev125

Message non lupar MAtt22 » 07 Avr 2012, 13:50

Log message

* Added Controllers Mapping (from WiiXplorer)
* Added Controllers Settings Menu to allow you to change the mapping
* Added Controllers Settings Menu to Parental control
* Added SdPort Class to auto detect SD card eject/insert
iPhone 6S 16Go OR iOS: 13.2.3
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Re: [MAJ] Savegame Manager GX Rev126

Message non lupar MAtt22 » 25 Juil 2012, 16:24

Log message
R126:

* Changed the update fonction
* Added a script to generate and put on the good place update files for new
update fonction while compiling (easy release)
* Fixed Issue 168

Forwarder:
* Fix crash on drives with physical sector size > 512 bytes (USBLoader GX)
* Added a 10 seconds loop to wait slow HDD (USBLoader GX)
* Changed video init fonction to work with last libogc
* Synchronized to Issue 168 fix

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Re: [MAJ] Savegame Manager GX Rev126

Message non lupar roukxwel » 25 Juil 2012, 17:04

T es un rapide toi :grin:
2 x Switch SX-OS (8.1.0 Ban & 8.1.0 Emunand) / WiiU 5.5.2, CBHC / 3 x 3DS 11.6 B9S / Wii 4.3 boot2 / PSP 6.61 Infinty.
PC > GA-Z87X-OC, I7 4770K (Noctua NH-U12P), G.Skill 16Go, MSI RX480 OC 8Go, Win10 (SSD), 8TO (Data).
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