Toujours en tant qu'étudiant en animation 3D au Québec :
Je ne me tien pas au courant de Cry-Engine, mais ce matin j'ai recu un beau e-mail destiné au utilisateurs du UDK (unreal development kit). On y vois les update MAJEURS distribués dans la version de mars.
- [+] CLIQUER POUR AFFICHER
- March Beta Upgrade Notes
DirectX 11 is now supported in UDK!
· Adaptive Bokeh Depth of Field (DOF)
A Bokeh shape, which is controllable by artist, is used for lens flare.
The red area is full quality, while the green is area partial quality and 4x faster.
· Dynamically shadowed image-based reflections
Rendering
· The ability to scale effects (such DOF and bloom) with the view size was added.
o Post Process Effect -> Scale Effects with View Size
· The ability to use tiled normals on fluid surfaces and any material was added.
Unreal Landscape, UDK’s new terrain system!
· Support for ZBrush-style painting
· Support for tablet sensitivities
· Option to auto-update weightmap mipmaps while painting layers
· Perlin Noise in the Noise tool available
· Support for thermal and hydraulic erosion
NVIDIA APEX Support
· NVIDIA APEX technology enables artists to quickly generate physically simulated clothing and destructible environments.
o For more information on APEX, please visit: http://developer.nvidia.com/object/apex.html
Unreal Editor
· To enable the DX11 renderer in the editor:
o View -> Preferences -> Enable DirectX 11 Rendering
· The ability to see which DOF layers are in focus is exposed through a new show flag.
· Image reflections are now toggleable via Unreal Matinee.
· The checkerboard background in the texture properties window can be toggled through a toolbar option.
· Importing morph targets from FBX files now uses multi-threading to speed up the importing process.
· The FBX importer now supports importing lightmap UVs from FBX meshes that have more than one UV set.
· The error reporting when loading packages and maps that have missing objects has been improved.
· Matinee now supports jumping on the visibility interp track.
· Double-clicking anim notifies within animations focus shifts and expands the notify in the properties panel.
Il y avais biensur des images qui accompagnais les plus importantes. L'apparition du DX11, le mapping Zbrush, le bokeh blur... C'est un assez grand update comparé au autres mois

iPod Touch 32Gb 2nd Gen : 4.2 Jailbreaked.
iPad Wifi 64 Gb : 4.2.1 Jailbreaked.
iPhone 4 Black 16 Gb : 4.1 Jailbreaked.
Tout mes iDevices on été Jaibreaké dans l'heure apres l'unboxing.