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Socom 3

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Socom 3

Message non lupar taakuu » 12 Fév 2010, 16:34

Bonjour à tous je viens d'avoir socom 3, il est vraiment extra! mais je n'arrive pas a jouer en ligne, ma psp est au cf 5.50 MHU (elle est craké) , cependant lors de mes tentatives de connexions en ligne il me dise que ma psp n'est pas à jour, mais je voulais savoir si il ya un moyen de contourner cette protection de sony ou si quelqu'un peut me proposer le dernier CF, merci d'avance

resistance retribution est jouable en ligne grace au plugins psnabler, est ce que quelqun a reussi a l'adapter pour socom 3?
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Re: Socom 3

Message non lupar Malaky » 12 Fév 2010, 22:56

Impossible donc le jeu utilise le psn et comme tu doit le savoir sony bloque l'accés au custom firmware.
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Re: Socom 3

Message non lupar taakuu » 13 Fév 2010, 12:44

je pense qu'il ya une solution, sa serait d'adapter le plugion psnabler pour socom 3, tout comme resistance retribution, quand pense tu?

si oui il faudrait contacter le createur...
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Re: Socom 3

Message non lupar Noam91 » 15 Fév 2010, 22:14

Voila ce que dit Smokin, créateur de Psnabler:

"I know everyone remembers the first time they played Fireteam Bravo 2 for the PSP, It was a great game right ? Yes it was, i ran with my clan and we had a blast all night playing game after game with no problems at all. You would see an occasional hacker but it was an interesting encounter. Like SANiK with the pspbricker, everyone was all "WOW you are god" "Tell me how" , but that ended quickly with the release of common boot codes.

The game quickly turned into a nightmare with noobs running around booting rooms and shit. Then Poor released his anti-boot which worked perfect.... Until the assholes came back and bypassed it FTB2 went back into the dark ages with booting and hacking in every game. Then along comes slant6 and patches the game to ban cheaters, well in doing that they made it possible for hackers to use certain codes to ban others on the game. In my opinion that was the demise of FTB2, the banning single handedly killed the want to play the game. Since then it has become a chat client for most staying in locked rooms just talking to friends, no gameplay involved. YAY that sounds like fun....

Now FTB3 is coming out and we are gonna try to do the responsible thing and hopefully prvent hackers from getting on PSN. The few that can patch the games to get on PSN played FTB2 and more than likely don't want a repeat in FTB3, that's why the patch will not be released publicly. Of course this is assuming the patch even works with the game (which it seems to). If it does work and allows PSN access there will hopefully be a cheat detection system in place, one that won't allow users to ban each other. If this is the case and it works effectively we will consider releasing the patch for the game. We are not being mean or assholes by not making the patch we are simply trying to prevent the nightmare scenario from FTB2 and if you played FTB2 i'm sure you would agree 100%. I hope everyone understands and i'm sure the only ones bitching about this will be the one we are trying to stop from getting on. We understand the not wanting to use OFW to play the game and that's why we will consider releasing it if the game has cheat detection. We aren't trying to discourage the use of CFW by any means, just trying to stop the assholes from ruing what looks to be a great game..."

Source: http://aiolab.com/forum/entry.php?5-Why ... Here-s-Why

Il n'y aura donc pas de patch socom ftb3 pour limiter les risques de cheats.
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Re: Socom 3

Message non lupar taakuu » 15 Fév 2010, 23:03

font chier ces cheateurs :evil:
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Re: Socom 3

Message non lupar Malaky » 16 Fév 2010, 01:24

Plutôt que cette fois ci il n'ont pas trouvé la faille sony a du augmenter la protection du PSN.
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Re: Socom 3

Message non lupar taakuu » 17 Fév 2010, 12:09

font chier sony, je suis deg mais merci de l'infos
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Re: Socom 3

Message non lupar Noam91 » 17 Fév 2010, 21:53

Dommage, mais peut-être qu'un autre dev va reprendre le travail de Smokin pour créer un patch...
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