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MAtt22
Re: [TUTO] Installation Auto USBLoader_GX WBFS ou NTFS
Mise a jour Bêta v2.3 Rev1155

*change font character texture to I4 which uses half as much memory (less cache
memory)
*fix crash on missing <app> tag on meta.xml files
*removed pngu which is not needed, changed screenshot function to use libgd
instead
*fix gui freeze after uninstall
*fix resorting of game list after uninstall
*fix bug in aif decoding (fixes some banner sounds)
*fix bug in wav decoding (fixes some banner sounds)
*added new option to force titles from disc header
*changed if "Titles from WiiTDB" is not enabled they will be loaded from
directory names if possible (on force from disc that is not tried).
*some language files update
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MAtt22
Re: SciiFii v5 Beta MOD MAtt R004b
Mise a jour Bêta Loader_GX

Log message bêta2.3 rev1149:
*fixed possible crash in grid layout
*change default virtual pointer speed to 0.18
*added instruction invalidation of dol areas before starting them
*corrected PAL60 system default video mode set
*fixed loading titles when titles from wiitdb is OFF
*removed buggy lz77 implementation and use the one known working
*fix small scrollbar bug when having only 1 item
*fix launch of dollz compressed dol files (thx FIX94)
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MAtt22
Re: [TUTO] Installation Auto USBLoader_GX WBFS ou NTFS
Ajout mise a jour Bêta..

Log message bêta2.3 rev1149:
*fixed possible crash in grid layout
*change default virtual pointer speed to 0.18
*added instruction invalidation of dol areas before starting them
*corrected PAL60 system default video mode set
*fixed loading titles when titles from wiitdb is OFF
*removed buggy lz77 implementation and use the one known working
*fix small scrollbar bug when having only 1 item
*fix launch of dollz compressed dol files (thx FIX94)
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MAtt22
Re: [TUTO] Installation Auto USBLoader_GX WBFS ou NTFS
Mise a jour:

Log message bêta2.3 rev1148:
*added ability to boot main.dol directly for channels (real and emu). The
launcher method can be setup in the loader setting.
*added channel hooking (real and emu).
*proper catch of none existing cheats on server if file is not found
*added back channel nand emulation mode and per game nand emu settings for
channels (emulation mode can't be set to OFF for emu channels)
*improved handle of cached titles. (on first boot of this revision the cache
title file will be renewed)
*settings title, keyboard text and key color can be changed by themes now
*added optional background image for list/carousel/grid layouts. The files do
not actually exist in the loader. They are loaded if they exists otherwise the
default background image is used.See here for filenames:
http://code.google.com/p/usbloader-gui/source/browse/trunk/source/themes/filelist.h?r=1148#776
*add flush of homebrew memory before launching app_booter
*change: if titles from wiitdb is not enabled the title will be read from game
disc header on /title [ID6]/[ID6].wbfs (iso/ciso) pattern. Title caching can
still be used and is recommended in that case.
*added keep of AHBPROT flag on IOS Reload. Homebrews booted now have AHBPROT.
(thanks davebaol)
*fixed loading ocarina files from SD when doing nand emulation from SD
*fix port libs includes reference in Makefile
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MAtt22
Re: [MAJ] USBloader_GX v2.3 rev1148 Beta
Log message Rev1148 Bêta:

*added ability to boot main.dol directly for channels (real and emu). The
launcher method can be setup in the loader setting.
*added channel hooking (real and emu).
*proper catch of none existing cheats on server if file is not found
*added back channel nand emulation mode and per game nand emu settings for
channels (emulation mode can't be set to OFF for emu channels)
*improved handle of cached titles. (on first boot of this revision the cache
title file will be renewed)
*settings title, keyboard text and key color can be changed by themes now
*added optional background image for list/carousel/grid layouts. The files do
not actually exist in the loader. They are loaded if they exists otherwise the
default background image is used.See here for filenames:
http://code.google.com/p/usbloader-gui/source/browse/trunk/source/themes/filelist.h?r=1148#776
*add flush of homebrew memory before launching app_booter
*change: if titles from wiitdb is not enabled the title will be read from game
disc header on /title [ID6]/[ID6].wbfs (iso/ciso) pattern. Title caching can
still be used and is recommended in that case.
*added keep of AHBPROT flag on IOS Reload. Homebrews booted now have AHBPROT.
(thanks davebaol)
*fixed loading ocarina files from SD when doing nand emulation from SD
*fix port libs includes reference in Makefile
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Cohuro
Re: comment récupérer des données perdues sur une partition
Met à jour WiiTDB avec le loader, puis si ça fonctionne pas vérifie le contenu du disque dur, et si c'est vide tu auras la réponse :wink:
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Cohuro
Re: Impossible de lancer un jeu depuis USB Loader GX
Dans les options de ton loader, mets le tout à jour (wiitdb etc).
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Cohuro
Re: [TUTO] Installation Auto USBLoader_GX WBFS ou NTFS
Salut,

Dans les options du loader met à jour celui-ci, Wiitdb, etc etc, la totale ! :grin:



@Marcio2 :

J'avais pas vu ton post : Tu veux pas copier/coller le rapport qui est à la racine de ta carte SD S.T.P ?
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Cohuro
Re: problème usb loader ou dde
Essaye de supprimer ton loader et de le réinstaller complètement, puis de faire la mise à jour de l'ensemble du loader (wiitdb, loader, etc).
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